Future Tech for Society: Designing a Better World

What
Museum Staff-led
When
Term 4, Wednesday 15 November
10–3pm
Duration

Curriculum links & Accessibility & Access Fund
Year level
Years 3 to 8
Cost
Free for Catholic school teachers & students, supported by the Catholic Education Commission of Victoria.
Booking information
Bookings
Complete the registration form

Tech like AI, AR, VR, gaming culture, and smart phones in every pocket are incredibly powerful tools that influence our understanding of the world and behaviour. Could these be used to influence people to make choices that help society? In essence, can we use tech for good? Students discover a range of technologies and social issues that would be good to solve. Students meet experts, explore a range of technologies, and consider approaches to change behaviour and to develop and prototype ideas to use tech to benefit society.

Registration is required for the STEM Design Sprint 2023.

Where: The workshops are held in the Pumping Station at Scienceworks. For information on how to get here, visit Getting here and parking.

For more information, please contact Frazer Thorpe

  • Levels 4–6

    Science
    • Science as a human endeavour
    • Biological sciences
    • Physical sciences
    Science Inquiry Skills
    • Planning and conducting
    • Recording and processing
    • Analysing and evaluating
    • Communicating
    Design and Technologies
    • Technologies and Society
    • Technologies Contexts
    • Creating Designed Solutions
    • Critical and Creative Thinking
    • Questions and Possibilities
    • Reasoning
    • Meta-Cognition

    Personal and Social Capability

    Self-Awareness and Management
    • Recognition and expression of emotions
    • Development of resilience
    Social Awareness and Management
    • Relationships and diversity
    • Collaboration

    Health and Physical Education

    Personal, Social and Community Health
    • Being healthy, safe and active
    • Communicating and interacting for health and wellbeing
    • Contributing to healthy and active communities
    Movement and Physical Activity
    • Moving the body
    • Understanding movement
    • Learning through movement

    Levels 7–10

    Science
    • Science as a human endeavour
    • Biological sciences
    • Physical sciences
    Science Inquiry Skills
    • Planning and conducting
    • Recording and processing
    • Analysing and evaluating
    • Communicating
    Design and Technologies
    • Technologies and Society
    • Technologies Contexts
    • Engineering principles and systems
    • Materials and technologies specialisations
    • Creating Designed Solutions
    Critical and Creative Thinking
    • Questions and Possibilities
    • Reasoning
    • Meta-Cognition

    Health and Physical Education

    Personal, Social and Community Health
    • Communicating and interacting for health and wellbeing
    • Contributing to healthy and active communities
    Movement and Physical Activity
    • Moving the body
    • Understanding movement
    • Learning through movement

    Personal and Social Capability

    Self-Awareness and Management
    • Recognition and expression of emotions
    • Development of resilience
    Social Awareness and Management
    • Relationships and diversity
    • Collaboration

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